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Searched refs:setIsVolatile (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/gpu/
DGrBlurUtils.cpp175 pathPtr->setIsVolatile(true); in draw_path_with_mask_filter()
183 pathPtr->setIsVolatile(true); in draw_path_with_mask_filter()
192 devPathPtr->setIsVolatile(true); in draw_path_with_mask_filter()
269 pathPtr->setIsVolatile(true); in drawPathWithMaskFilter()
315 result->setIsVolatile(true); in drawPathWithMaskFilter()
332 pathPtr->setIsVolatile(true); in drawPathWithMaskFilter()
DGrDrawContext.cpp324 path.setIsVolatile(true); in drawRect()
512 path.setIsVolatile(true); in drawRRect()
555 path.setIsVolatile(true); in drawOval()
DSkGpuDevice_drawTexture.cpp238 rectPath.setIsVolatile(true); in drawTextureProducerImpl()
DSkGpuDevice.cpp419 path.setIsVolatile(true); in drawPoints()
478 path.setIsVolatile(true); in drawRect()
549 path.setIsVolatile(true); in drawRRect()
647 path.setIsVolatile(true); in drawDRRect()
670 path.setIsVolatile(true); in drawOval()
/external/skia/tests/
DGpuDrawPathTest.cpp98 path1.setIsVolatile(true);
99 path2.setIsVolatile(true);
DBitmapCopyTest.cpp222 bitmap.setIsVolatile(true); in DEF_TEST()
259 bitmap.setIsVolatile(false); in DEF_TEST()
/external/skia/src/core/
DSkClipStack.cpp130 fPath.get()->setIsVolatile(true); in initPath()
139 path->setIsVolatile(true); in asPath()
144 path->setIsVolatile(true); in asPath()
149 path->setIsVolatile(true); in asPath()
155 path->setIsVolatile(true); in asPath()
DSkDevice.cpp189 path.setIsVolatile(true); in drawAtlas()
393 tmp.setIsVolatile(true); in drawTextOnPath()
DSkBitmap.cpp528 void SkBitmap::setIsVolatile(bool isVolatile) { in setIsVolatile() function in SkBitmap
752 dst.setIsVolatile(this->isVolatile()); in extractSubset()
768 dst.setIsVolatile(this->isVolatile()); in extractSubset()
DSkPixmap.cpp266 bitmap.setIsVolatile(true); // so we don't try to cache it in scalePixels()
DSkDraw.cpp607 path.setIsVolatile((count-1) == i); in drawPoints()
724 path.setIsVolatile(true); in drawPoints()
1034 tmpPath.setIsVolatile(true); in drawPath()
DSkStroke.cpp352 fOuter.setIsVolatile(true); in SkPathStroker()
354 fInner.setIsVolatile(true); in SkPathStroker()
/external/skia/include/core/
DSkBitmap.h203 void setIsVolatile(bool);
DSkPath.h236 void setIsVolatile(bool isVolatile) { in setIsVolatile() function
/external/skia/bench/
DBitmapBench.cpp131 fBitmap.setIsVolatile(fIsVolatile); in onDelayedSetup()
/external/skia/src/gpu/batches/
DGrAAConvexPathRenderer.cpp883 tmpPathPtr->setIsVolatile(true); in onPrepareDraws()
DGrPLSPathRenderer.cpp861 tmpPathPtr->setIsVolatile(true); in onPrepareDraws()