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Searched refs:setNoPerspective (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVarying.h92 void setNoPerspective();
DGrGLSLGeometryProcessor.cpp23 args.fVaryingHandler->setNoPerspective(); in emitCode()
DGrGLSLVarying.cpp93 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() function in GrGLSLVaryingHandler
/external/skia/src/gpu/
DGrPathProcessor.cpp34 args.fVaryingHandler->setNoPerspective(); in emitCode()