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Searched refs:setStencil (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/
DGrPipelineBuilder.h228 void setStencil(const GrStencilSettings& settings) { fStencilSettings = settings; } in setStencil() function
249 fPipelineBuilder->setStencil(fStencilSettings); in set()
259 void setStencil(const GrStencilSettings& settings) { in setStencil() function
261 fPipelineBuilder->setStencil(settings); in setStencil()
DGrPathRenderer.h274 args.fPipelineBuilder->setStencil(kIncrementStencil); in onStencilPath()
DGrClipMaskManager.cpp684 pipelineBuilder.setStencil(kStencilInElement); in createAlphaClipMask()
706 backgroundPipelineBuilder.setStencil(kDrawOutsideElement); in createAlphaClipMask()
1001 ars->setStencil(settings); in setPipelineBuilderStencil()
/external/skia/src/gpu/gl/debug/
DGrFrameBufferObj.h46 void setStencil(GrFBBindableObj *buffer);
53 setStencil(nullptr); in deleteAction()
DGrFrameBufferObj.cpp50 void GrFrameBufferObj::setStencil(GrFBBindableObj *buffer) { in setStencil() function in GrFrameBufferObj
DGrGLCreateDebugInterface.cpp269 frameBuffer->setStencil(nullptr); in debugGLDeleteTextures()
354 frameBuffer->setStencil(nullptr); in debugGLDeleteRenderbuffers()
409 framebuffer->setStencil(renderbuffer); in debugGLFramebufferRenderbuffer()
454 framebuffer->setStencil(texture); in debugGLFramebufferTexture2D()
/external/skia/src/gpu/batches/
DGrStencilAndCoverPathRenderer.cpp103 pipelineBuilder->setStencil(kInvertedStencilPass); in onDrawPath()
143 pipelineBuilder->setStencil(kStencilPass); in onDrawPath()
/external/skia/tests/
DGLProgramsTest.cpp297 pipelineBuilder->setStencil(kDoesWriteStencil); in set_random_stencil()
299 pipelineBuilder->setStencil(kDoesNotWriteStencil); in set_random_stencil()