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Searched refs:set_fs (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dmask.c220 if (!ctx->mask.set_fs) { in setup_mask_operation()
221 ctx->mask.set_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()
226 shader = ctx->mask.set_fs->driver; in setup_mask_operation()
Dvg_context.c165 if (ctx->mask.set_fs) in vg_destroy_context()
166 vg_shader_destroy(ctx, ctx->mask.set_fs); in vg_destroy_context()
Dvg_context.h120 struct vg_shader *set_fs; member