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Searched refs:setupShaderInputs (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp500 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
731 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles3::Functional::Vertex2DTextureCase
780 setupShaderInputs(textureNdx, lod, grid); in renderCell()
806 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
1066 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles3::Functional::VertexCubeTextureCase
1115 setupShaderInputs(textureNdx, lod, grid); in renderCell()
1144 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
1406 void Vertex2DArrayTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles3::Functional::Vertex2DArrayTextureCase
1455 setupShaderInputs(textureNdx, lod, grid); in renderCell()
1482 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
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/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp402 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
630 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles2::Functional::Vertex2DTextureCase
679 setupShaderInputs(textureNdx, lod, grid); in renderCell()
705 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
962 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles2::Functional::VertexCubeTextureCase
1011 setupShaderInputs(textureNdx, lod, grid); in renderCell()