Home
last modified time | relevance | path

Searched refs:setupUniformData (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.hpp116 void setupUniformData (const VkDevice& vkDevice,
333 …executor.setupUniformData(vkDevice, vk, queue, queueFamilyIndex, memAlloc, m_bindingLocation, m_de… in setup()
DvktShaderExecutor.cpp2982 void ShaderExecutor::setupUniformData (const VkDevice& vkDevice, in setupUniformData() function in vkt::shaderexecutor::ShaderExecutor
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp423 void setupUniformData (deUint32 bindingLocation, size_t size, const void* dataPtr);
DvktShaderRender.cpp510 void ShaderRenderCaseInstance::setupUniformData (deUint32 bindingLocation, size_t size, const void*… in setupUniformData() function in vkt::sr::ShaderRenderCaseInstance
550 setupUniformData(bindingLocation, dataSize, data); in addUniform()