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Searched refs:shaderClipDistance (Results 1 – 9 of 9) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiFeatureInfo.cpp271 { LIMIT(maxClipDistances), FEATURE(shaderClipDistance), 0, 0, 0, 0.0f }, in validateFeatureLimits()
272 { LIMIT(maxCullDistances), FEATURE(shaderClipDistance), 0, 0, 0, 0.0f }, in validateFeatureLimits()
273 { LIMIT(maxCombinedClipAndCullDistances), FEATURE(shaderClipDistance), 0, 0, 0, 0.0f }, in validateFeatureLimits()
723 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, shaderClipDistance), in deviceFeatures()
/external/vulkan-validation-layers/libs/vkjson/
Dvkjson.cc260 visitor->Visit("shaderClipDistance", &features->shaderClipDistance) && in Iterate()
/external/vulkan-validation-layers/demos/
Dtri.c2074 if (!features.shaderClipDistance) { in demo_init_vk()
2096 .shaderClipDistance = VK_TRUE, in demo_init_device()
Dvulkaninfo.c864 …printf("\tshaderClipDistance = %u\n", features->shaderClipDistance in app_gpu_dump_features()
/external/deqp/external/vulkancts/framework/vulkan/
DvkStructTypes.inl76 VkBool32 shaderClipDistance; member
DvkStrUtilImpl.inl1545 s << "\tshaderClipDistance = " << value.shaderClipDistance << '\n';
/external/skia/third_party/vulkan/
Dvulkan.h1189 VkBool32 shaderClipDistance; member
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.h1198 VkBool32 shaderClipDistance; member
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2576 … pass &= require_feature(my_data, enabledFeatures->shaderClipDistance, "shaderClipDistance"); in validate_shader_capabilities()