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Searched refs:shaderCullDistance (Results 1 – 8 of 8) sorted by relevance

/external/vulkan-validation-layers/libs/vkjson/
Dvkjson.cc261 visitor->Visit("shaderCullDistance", &features->shaderCullDistance) && in Iterate()
/external/deqp/external/vulkancts/framework/vulkan/
DvkStructTypes.inl77 VkBool32 shaderCullDistance; member
DvkStrUtilImpl.inl1546 s << "\tshaderCullDistance = " << value.shaderCullDistance << '\n';
/external/vulkan-validation-layers/demos/
Dvulkaninfo.c865 …printf("\tshaderCullDistance = %u\n", features->shaderCullDistance in app_gpu_dump_features()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiFeatureInfo.cpp724 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, shaderCullDistance), in deviceFeatures()
/external/skia/third_party/vulkan/
Dvulkan.h1190 VkBool32 shaderCullDistance; member
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.h1199 VkBool32 shaderCullDistance; member
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2580 … pass &= require_feature(my_data, enabledFeatures->shaderCullDistance, "shaderCullDistance"); in validate_shader_capabilities()