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Searched refs:shaderFrag (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp692 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local
695 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test()
698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test()
701 glCompileShader(shaderFrag); in test()
705 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test()
708 glDeleteShader(shaderFrag); in test()
923 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local
926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test()
929 glCompileShader(shaderFrag); in test()
933 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test()
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Des3fIndexedStateQueryTests.cpp93 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local
96 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test()
99 glCompileShader(shaderFrag); in test()
104 glAttachShader(shaderProg, shaderFrag); in test()
129 glDeleteShader(shaderFrag); in test()
270 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local
273 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test()
276 glCompileShader(shaderFrag); in test()
281 glAttachShader(m_program, shaderFrag); in test()
290 glDeleteShader(shaderFrag); in test()
Des3fBooleanStateQueryTests.cpp596 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local
597 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test()
598 glCompileShader(shaderFrag); in test()
600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
605 glAttachShader(shaderProg, shaderFrag); in test()
633 glDeleteShader(shaderFrag); in test()
Des3fIntegerStateQueryTests.cpp1937 GLuint shaderFrag; in test() local
1969 shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER); in test()
1970 gl.glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test()
1971 gl.glCompileShader(shaderFrag); in test()
1974 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
1986 gl.glAttachShader(shaderProg, shaderFrag); in test()
2017 gl.glDeleteShader(shaderFrag); in test()
2048 GLuint shaderFrag; in test() local
2075 shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER); in test()
2076 gl.glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test()
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/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp526 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local
529 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test()
532 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test()
535 glCompileShader(shaderFrag); in test()
539 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test()
542 glDeleteShader(shaderFrag); in test()
761 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local
764 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test()
767 glCompileShader(shaderFrag); in test()
771 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test()
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Des2fIntegerStateQueryTests.cpp1623 GLuint shaderFrag; in test() local
1648 shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER); in test()
1649 gl.glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test()
1650 gl.glCompileShader(shaderFrag); in test()
1653 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
1662 gl.glAttachShader(shaderProg, shaderFrag); in test()
1679 gl.glDeleteShader(shaderFrag); in test()