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Searched refs:shaderInOk (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgExpression.cpp980 bool shaderInOk = isShaderInOutSupportedType(valueRange.getType()) && in allocateNewVariable() local
986 weights[3] = shaderInOk ? dynWeight*2.0f : 0.0f; in allocateNewVariable()