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Searched refs:shaderInput (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DSkGr.cpp416 GrColor shaderInput = SkColorToOpaqueGrColor(skPaint.getColor()); in skpaint_to_grpaint_impl() local
418 shaderFP = GrFragmentProcessor::OverrideInput(shaderFP, shaderInput); in skpaint_to_grpaint_impl()