Searched refs:shaderMatrix (Results 1 – 1 of 1) sorted by relevance
228 SkMatrix shaderMatrix = this->getLocalMatrix(); in refBitmapShader() local229 shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height()); in refBitmapShader()230 tileShader.reset(tileImage->newShader(fTmx, fTmy, &shaderMatrix)); in refBitmapShader()