Searched refs:shaderOp (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 411 …r* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* shaderOp, const ShaderData… 421 …r* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* shaderOp, const ShaderData… in ShaderOperatorCase() argument 518 op << "\t" << shaderOp << "\n\n"; in ShaderOperatorCase() 1293 string shaderOp = string("res = "); in init() local 1305 shaderOp += shaderFuncName; in init() 1308 shaderOp += string(shaderFuncName) + "("; in init() 1310 shaderOp += "in0;\n\t"; in init() 1343 shaderOp += " " + string(shaderFuncName) + " "; in init() 1345 shaderOp += ", "; in init() 1348 shaderOp += "in" + de::toString(inputNdx); in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 628 const std::string& shaderOp, 650 const std::string& shaderOp, in ShaderOperatorCase() argument 660 , m_shaderOp (shaderOp) in ShaderOperatorCase() 1889 std::string shaderOp = std::string("res = "); in init() local 1904 shaderOp += shaderFuncName; in init() 1907 shaderOp += std::string(shaderFuncName) + "("; in init() 1909 shaderOp += "in0;\n\t"; in init() 1950 shaderOp += " " + std::string(shaderFuncName) + " "; in init() 1952 shaderOp += ", "; in init() 1955 shaderOp += "in" + de::toString(inputNdx); in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 668 … description, bool isVertexCase, ShaderEvalFunc evalFunc, const string& shaderOp, const ShaderData… 683 … description, bool isVertexCase, ShaderEvalFunc evalFunc, const string& shaderOp, const ShaderData… in ShaderOperatorCase() argument 686 , m_shaderOp (shaderOp) in ShaderOperatorCase() 1931 string shaderOp = string("res = "); in init() local 1945 shaderOp += shaderFuncName; in init() 1948 shaderOp += string(shaderFuncName) + "("; in init() 1950 shaderOp += "in0;\n\t"; in init() 1991 shaderOp += " " + string(shaderFuncName) + " "; in init() 1993 shaderOp += ", "; in init() 1996 shaderOp += "in" + de::toString(inputNdx); in init() [all …]
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