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Searched refs:shaderOp (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp411 …r* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* shaderOp, const ShaderData…
421 …r* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* shaderOp, const ShaderData… in ShaderOperatorCase() argument
518 op << "\t" << shaderOp << "\n\n"; in ShaderOperatorCase()
1293 string shaderOp = string("res = "); in init() local
1305 shaderOp += shaderFuncName; in init()
1308 shaderOp += string(shaderFuncName) + "("; in init()
1310 shaderOp += "in0;\n\t"; in init()
1343 shaderOp += " " + string(shaderFuncName) + " "; in init()
1345 shaderOp += ", "; in init()
1348 shaderOp += "in" + de::toString(inputNdx); in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp628 const std::string& shaderOp,
650 const std::string& shaderOp, in ShaderOperatorCase() argument
660 , m_shaderOp (shaderOp) in ShaderOperatorCase()
1889 std::string shaderOp = std::string("res = "); in init() local
1904 shaderOp += shaderFuncName; in init()
1907 shaderOp += std::string(shaderFuncName) + "("; in init()
1909 shaderOp += "in0;\n\t"; in init()
1950 shaderOp += " " + std::string(shaderFuncName) + " "; in init()
1952 shaderOp += ", "; in init()
1955 shaderOp += "in" + de::toString(inputNdx); in init()
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/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp668 … description, bool isVertexCase, ShaderEvalFunc evalFunc, const string& shaderOp, const ShaderData…
683 … description, bool isVertexCase, ShaderEvalFunc evalFunc, const string& shaderOp, const ShaderData… in ShaderOperatorCase() argument
686 , m_shaderOp (shaderOp) in ShaderOperatorCase()
1931 string shaderOp = string("res = "); in init() local
1945 shaderOp += shaderFuncName; in init()
1948 shaderOp += string(shaderFuncName) + "("; in init()
1950 shaderOp += "in0;\n\t"; in init()
1991 shaderOp += " " + string(shaderFuncName) + " "; in init()
1993 shaderOp += ", "; in init()
1996 shaderOp += "in" + de::toString(inputNdx); in init()
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