Searched refs:shaderSourceFragment (Results 1 – 2 of 2) sorted by relevance
75 const char* shaderSourceFragment = "#version 300 es\n" variable416 << sglr::pdec::FragmentSource(shaderSourceFragment)) in PositionColorShader()
74 const char* shaderSourceFragment = "varying mediump vec4 varFragColor;\n" variable413 << sglr::pdec::FragmentSource(shaderSourceFragment)) in PositionColorShader()