Searched refs:shaderStageCount (Results 1 – 4 of 4) sorted by relevance
30 int shaderStageCount, in createPipeline() argument35 return GrVkPipeline::Create(fGpu, pipeline, primProc, shaderStageInfo, shaderStageCount, in createPipeline()
29 int shaderStageCount,
34 int shaderStageCount,
430 int shaderStageCount, in Create() argument474 pipelineCreateInfo.stageCount = shaderStageCount; in Create()