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Searched refs:shader_create_from_text (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dmask.c191 ctx->mask.union_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()
201 ctx->mask.intersect_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()
211 ctx->mask.subtract_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()
221 ctx->mask.set_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()
Dapi_filters.c120 shader_create_from_text(ctx->pipe, color_matrix_asm, 200, in setup_color_matrix()
133 shader = shader_create_from_text(ctx->pipe, buffer, 200, in setup_convolution()
142 shader_create_from_text(ctx->pipe, lookup_asm, in setup_lookup()
172 shader = shader_create_from_text(ctx->pipe, buffer, 200, in setup_lookup_single()
Dshaders_cache.h112 struct vg_shader *shader_create_from_text(struct pipe_context *pipe,
Dshaders_cache.c431 struct vg_shader * shader_create_from_text(struct pipe_context *pipe, in shader_create_from_text() function