Searched refs:shader_src (Results 1 – 2 of 2) sorted by relevance
515 GLuint LoadShader(const char *shader_src, GLenum type) in LoadShader() argument520 glShaderSource(shader, 1, &shader_src, NULL); in LoadShader()
1727 const struct r600_shader_src *shader_src, in r600_bytecode_src() argument1730 bc_src->sel = shader_src->sel; in r600_bytecode_src()1731 bc_src->chan = shader_src->swizzle[chan]; in r600_bytecode_src()1732 bc_src->neg = shader_src->neg; in r600_bytecode_src()1733 bc_src->abs = shader_src->abs; in r600_bytecode_src()1734 bc_src->rel = shader_src->rel; in r600_bytecode_src()1735 bc_src->value = shader_src->value[bc_src->chan]; in r600_bytecode_src()