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Searched refs:shadersToDelete (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp138 SkTDArray<GrGLuint> shadersToDelete; in finalize() local
139 if (!this->compileAndAttachShaders(fVS, programID, GR_GL_VERTEX_SHADER, &shadersToDelete)) { in finalize()
140 this->cleanupProgram(programID, shadersToDelete); in finalize()
155 if (!this->compileAndAttachShaders(fFS, programID, GR_GL_FRAGMENT_SHADER, &shadersToDelete)) { in finalize()
156 this->cleanupProgram(programID, shadersToDelete); in finalize()
174 this->cleanupShaders(shadersToDelete); in finalize()