Searched refs:skeletalPath (Results 1 – 1 of 1) sorted by relevance
1539 SkPath* skeletalPath = const_cast<SkPath*>(&platonicPath); in drawPath() local1543 skeletalPath = &modifiedPath; in drawPath()1546 platonicPath.transform(*prePathMatrix, skeletalPath); in drawPath()1553 SkPath* fillablePath = skeletalPath; in drawPath()1559 bool fill = paint->getFillPath(*skeletalPath, fillablePath); in drawPath()