Searched refs:speaker_status_ (Results 1 – 1 of 1) sorted by relevance
140 if (new_speaker_status != speaker_status_) { in OnOnOffSetConfig()141 speaker_status_ = new_speaker_status; in OnOnOffSetConfig()143 LOG(INFO) << "Speaker is now: " << (speaker_status_ ? "ON" : "OFF"); in OnOnOffSetConfig()152 state.SetString("onOff.state", speaker_status_ ? "on" : "standby"); in UpdateSpeakerState()161 bool speaker_status_; member in SpeakerHandler