Searched refs:spec4 (Results 1 – 1 of 1) sorted by relevance
731 ComputeShaderSpec spec4; in createOpCopyMemoryGroup() local740 spec4.assembly = in createOpCopyMemoryGroup()768 spec4.inputs.push_back(BufferSp(new Float32Buffer(inputFloats4))); in createOpCopyMemoryGroup()769 spec4.outputs.push_back(BufferSp(new Float32Buffer(outputFloats4))); in createOpCopyMemoryGroup()770 spec4.numWorkGroups = IVec3(numElements, 1, 1); in createOpCopyMemoryGroup()772 …Child(new SpvAsmComputeShaderCase(testCtx, "float", "OpCopyMemory elements of float type", spec4)); in createOpCopyMemoryGroup()