Searched refs:spirvAsmSources (Results 1 – 6 of 6) sorted by relevance
210 for (vk::SpirVAsmCollection::Iterator progIter = sourcePrograms.spirvAsmSources.begin(); in buildPrograms()211 progIter != sourcePrograms.spirvAsmSources.end(); in buildPrograms()
233 …ection::Iterator asmIterator = sourceProgs.spirvAsmSources.begin(); asmIterator != sourceProgs.spi… in init()
3930 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(context.testCodeFragments); in addShaderCodeCustomVertex()3931 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); in addShaderCodeCustomVertex()3940 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); in addShaderCodeCustomTessControl()3941 dst.spirvAsmSources.add("tessc") << makeTessControlShaderAssembly(context.testCodeFragments); in addShaderCodeCustomTessControl()3942 dst.spirvAsmSources.add("tesse") << makeTessEvalShaderAssembly(passthru); in addShaderCodeCustomTessControl()3943 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); in addShaderCodeCustomTessControl()3952 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); in addShaderCodeCustomTessEval()3953 dst.spirvAsmSources.add("tessc") << makeTessControlShaderAssembly(passthru); in addShaderCodeCustomTessEval()3954 dst.spirvAsmSources.add("tesse") << makeTessEvalShaderAssembly(context.testCodeFragments); in addShaderCodeCustomTessEval()3955 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); in addShaderCodeCustomTessEval()[all …]
274 programCollection.spirvAsmSources.add("compute") << m_shaderSpec.assembly.c_str(); in initPrograms()
120 dst.spirvAsmSources.add("vert") << in createTriangleAsmProgs()155 dst.spirvAsmSources.add("frag") << in createTriangleAsmProgs()198 dst.spirvAsmSources.add("vert") << in createProgsNoOpName()241 dst.spirvAsmSources.add("frag") << in createProgsNoOpName()
167 SpirVAsmCollection spirvAsmSources; member