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Searched refs:srcTex (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/egl/
DteglImageTests.cpp449 deUint32 srcTex = 1; in iterate() local
450 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex)); in iterate()
456 …text.getEglContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)srcTex, attribs), EGL_SUC… in iterate()
491 GLU_CHECK_CALL(glDeleteTextures(1, &srcTex)); in iterate()
DteglImageFormatTests.cpp380 Texture srcTex (gl); in invokeGLES2() local
396 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex)); in invokeGLES2()
432 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex)); in invokeGLES2()
772 glu::Texture srcTex (gl); in invokeGLES2() local
784 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex)); in invokeGLES2()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp199 static void blitStencilToColor2D (const glu::RenderContext& renderCtx, deUint32 srcTex, int width, … in blitStencilToColor2D() argument
249 gl.bindTexture(GL_TEXTURE_2D, srcTex); in blitStencilToColor2D()
264 static void blitStencilToColor2DArray (const glu::RenderContext& renderCtx, deUint32 srcTex, int wi… in blitStencilToColor2DArray() argument
314 gl.bindTexture(GL_TEXTURE_2D_ARRAY, srcTex); in blitStencilToColor2DArray()
329 static void blitStencilToColorCube (const glu::RenderContext& renderCtx, deUint32 srcTex, const flo… in blitStencilToColorCube() argument
373 gl.bindTexture(GL_TEXTURE_CUBE_MAP, srcTex); in blitStencilToColorCube()
/external/skia/src/gpu/vk/
DGrVkGpu.cpp991 GrVkTexture* srcTex = static_cast<GrVkTexture*>(src->asTexture()); in copySurfaceAsCopyImage() local
994 VkImageLayout origSrcLayout = srcTex->currentLayout(); in copySurfaceAsCopyImage()
1018 srcTex->setImageLayout(this, in copySurfaceAsCopyImage()
1046 srcTex, in copySurfaceAsCopyImage()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3172 const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(dst->asTexture()); in can_blit_framebuffer() local
3173 if (srcTex && srcTex->target() != GR_GL_TEXTURE_2D) { in can_blit_framebuffer()
3212 const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); in can_copy_texsubimage() local
3218 (!srcTex || srcTex->target() == GR_GL_TEXTURE_2D) && in can_copy_texsubimage()
3667 GrGLTexture* srcTex = static_cast<GrGLTexture*>(src->asTexture()); in copySurfaceAsDraw() local
3669 this->bindTexture(0, params, srcTex); in copySurfaceAsDraw()
3678 int progIdx = TextureTargetToCopyProgramIdx(srcTex->target()); in copySurfaceAsDraw()
3713 GrGLenum srcTarget = srcTex->target(); in copySurfaceAsDraw()