Searched refs:statevar (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/glsl/ |
D | builtin_variables.cpp | 274 #define MATRIX(name, statevar, modifier) \ argument 276 { NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \ 277 { NULL, { statevar, 0, 1, 1, modifier}, SWIZZLE_XYZW }, \ 278 { NULL, { statevar, 0, 2, 2, modifier}, SWIZZLE_XYZW }, \ 279 { NULL, { statevar, 0, 3, 3, modifier}, SWIZZLE_XYZW }, \ 437 const struct gl_builtin_uniform_desc* const statevar = in add_uniform() local 441 uni->num_state_slots = array_count * statevar->num_elements; in add_uniform() 449 for (unsigned j = 0; j < statevar->num_elements; j++) { in add_uniform() 450 struct gl_builtin_uniform_element *element = &statevar->elements[j]; in add_uniform()
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