Searched refs:stencilRef (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 45 VkAttachmentReference stencilRef; in initSimple() local 97 stencilRef.attachment = currentAttachment++; in initSimple() 98 stencilRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; in initSimple() 100 stencilRef.attachment = VK_ATTACHMENT_UNUSED; in initSimple() 101 stencilRef.layout = VK_IMAGE_LAYOUT_UNDEFINED; in initSimple() 103 subpassDesc.pDepthStencilAttachment = &stencilRef; in initSimple()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_bld_depth.c | 98 LLVMValueRef stencilRef, in lp_build_stencil_test_single() argument 122 stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, ""); in lp_build_stencil_test_single() 127 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals); in lp_build_stencil_test_single() 177 LLVMValueRef stencilRef, in lp_build_stencil_op_single() argument 213 res = stencilRef; in lp_build_stencil_op_single()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 394 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, … in compareStencilToRed() argument 399 DE_ASSERT(stencilRef.getFormat().order == TextureFormat::S); in compareStencilToRed() 400 …DE_ASSERT(stencilRef.getWidth() == result.getWidth() && stencilRef.getHeight() == result.getHeight… in compareStencilToRed() 402 for (int y = 0; y < stencilRef.getHeight(); y++) in compareStencilToRed() 404 for (int x = 0; x < stencilRef.getWidth(); x++) in compareStencilToRed() 406 const int ref = stencilRef.getPixStencil(x, y); in compareStencilToRed() 427 log << TestLog::Image("Reference", "Reference stencil buffer", stencilToRedAccess(stencilRef)); in compareStencilToRed()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 125 int stencilRef; member 165 drawOp.stencilRef = rnd.getInt(minStencilRef, maxStencilRef); in randomizeDrawOp() 327 state.fragOps.stencilStates[0].ref = drawOp.stencilRef; in toReferenceRenderState() 574 gl.stencilFunc(GL_LEQUAL, drawOp.stencilRef, ~0u); in drawGLES2()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 821 int stencilRef; in init() member 874 params.stencil[visible].reference = functionCases[ndx].stencilRef; in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 821 int stencilRef; in init() member 874 params.stencil[visible].reference = functionCases[ndx].stencilRef; in init()
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