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Searched refs:stencilStride (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dreadpix.c469 int depthStride, stencilStride, i, j; in fast_read_depth_stencil_pixels_separate() local
482 GL_MAP_READ_BIT, &stencilMap, &stencilStride); in fast_read_depth_stencil_pixels_separate()
502 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate()
530 int depthStride, stencilStride, j; in slow_read_depth_stencil_pixels_separate() local
548 &stencilStride); in slow_read_depth_stencil_pixels_separate()
557 stencilStride = depthStride; in slow_read_depth_stencil_pixels_separate()
573 stencilMap += stencilStride; in slow_read_depth_stencil_pixels_separate()
/external/mesa3d/src/mesa/swrast/
Ds_stencil.c355 const GLint stencilStride = _mesa_get_format_bytes(rb->Format); in _swrast_stencil_and_ztest_span() local
380 if (!do_stencil_test(ctx, face, count, stencilBuf, mask, stencilStride)) { in _swrast_stencil_and_ztest_span()
401 stencilBuf, mask, stencilStride); in _swrast_stencil_and_ztest_span()
423 count, stencilBuf, failMask, stencilStride); in _swrast_stencil_and_ztest_span()
427 count, stencilBuf, passMask, stencilStride); in _swrast_stencil_and_ztest_span()