Searched refs:strokeState (Results 1 – 1 of 1) sorted by relevance
126 bool SkSVGParser::isStrokeAndFill( SkSVGPaint** strokeState, SkSVGPaint** fillState) { in isStrokeAndFill() argument135 *strokeState = walking; in isStrokeAndFill()240 SkSVGPaint* strokeState = nullptr, * fillState = nullptr; in translate() local243 if (isFlushable && isStrokeAndFill(&strokeState, &fillState)) { in translate()249 SkString saveStroke(strokeState->f_stroke); in translate()251 strokeState->f_stroke.set("none"); in translate()254 strokeState->f_stroke.set(saveStroke); in translate()