Searched refs:success_output (Results 1 – 4 of 4) sorted by relevance
/external/v8/src/compiler/x64/ |
D | instruction-selector-x64.cc | 867 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat32ToInt64() local 868 if (success_output) { in VisitTryTruncateFloat32ToInt64() 869 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat32ToInt64() 883 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat64ToInt64() local 884 if (success_output) { in VisitTryTruncateFloat64ToInt64() 885 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat64ToInt64() 899 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat32ToUint64() local 900 if (success_output) { in VisitTryTruncateFloat32ToUint64() 901 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat32ToUint64() 915 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat64ToUint64() local [all …]
|
/external/v8/src/compiler/mips64/ |
D | instruction-selector-mips64.cc | 891 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat32ToInt64() local 892 if (success_output) { in VisitTryTruncateFloat32ToInt64() 893 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat32ToInt64() 907 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat64ToInt64() local 908 if (success_output) { in VisitTryTruncateFloat64ToInt64() 909 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat64ToInt64() 923 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat32ToUint64() local 924 if (success_output) { in VisitTryTruncateFloat32ToUint64() 925 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat32ToUint64() 940 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat64ToUint64() local [all …]
|
/external/v8/src/compiler/arm64/ |
D | instruction-selector-arm64.cc | 1250 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat32ToInt64() local 1251 if (success_output) { in VisitTryTruncateFloat32ToInt64() 1252 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat32ToInt64() 1267 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat64ToInt64() local 1268 if (success_output) { in VisitTryTruncateFloat64ToInt64() 1269 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat64ToInt64() 1284 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat32ToUint64() local 1285 if (success_output) { in VisitTryTruncateFloat32ToUint64() 1286 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateFloat32ToUint64() 1301 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateFloat64ToUint64() local [all …]
|
/external/v8/src/compiler/ppc/ |
D | instruction-selector-ppc.cc | 107 Node* success_output = NodeProperties::FindProjection(node, 1); in VisitTryTruncateDouble() local 108 if (success_output) { in VisitTryTruncateDouble() 109 outputs[output_count++] = g.DefineAsRegister(success_output); in VisitTryTruncateDouble()
|