Searched refs:supportedMask (Results 1 – 1 of 1) sorted by relevance
242 const GLbitfield supportedMask in _mesa_DrawBuffer() local251 destMask &= supportedMask; in _mesa_DrawBuffer()286 GLbitfield usedBufferMask, supportedMask; in _mesa_DrawBuffersARB() local299 supportedMask = supported_buffer_bitmask(ctx, ctx->DrawBuffer); in _mesa_DrawBuffersARB()314 destMask[output] &= supportedMask; in _mesa_DrawBuffersARB()393 const GLbitfield supportedMask = supported_buffer_bitmask(ctx, fb); in _mesa_drawbuffers() local398 mask[output] &= supportedMask; in _mesa_drawbuffers()524 GLbitfield supportedMask; in _mesa_ReadBuffer() local549 supportedMask = supported_buffer_bitmask(ctx, fb); in _mesa_ReadBuffer()550 if (((1 << srcBuffer) & supportedMask) == 0) { in _mesa_ReadBuffer()