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Searched refs:surface_based (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_eglimage.c120 if (!stObj->surface_based) { in st_bind_surface()
122 stObj->surface_based = GL_TRUE; in st_bind_surface()
Dst_texture.h93 GLboolean surface_based; member
Dst_manager.c508 if (!stObj->surface_based) { in st_context_teximage()
510 stObj->surface_based = GL_TRUE; in st_context_teximage()
Dst_cb_texture.c500 if (stObj->surface_based) { in prep_teximage()
518 stObj->surface_based = GL_FALSE; in prep_teximage()