Searched refs:swizColor (Results 1 – 1 of 1) sorted by relevance
250 const tcu::Vec4 swizColor = swizzle(normColor, m_swizzle); in shadeFragments() local251 …const tcu::Vec4 color = (swizColor + m_colorFormatInfo.lookupBias) / m_colorFormatInfo.lookupScal… in shadeFragments()