Searched refs:swz4 (Results 1 – 1 of 1) sorted by relevance
96 Sk4s swz4 = SkNx_shuffle<1,0,3,2>(src4); // y0 x0, y1 x1 in matrix_affine() local97 (src4 * scale4 + swz4 * skew4 + trans4).store(dst); in matrix_affine()