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/external/skia/src/gpu/
DGrTessellator.cpp289 double tNumer = dy * fDX - dx * fDY; in intersect() local
292 if (denom > 0.0 ? (sNumer < 0.0 || sNumer > denom || tNumer < 0.0 || tNumer > denom) in intersect()
293 : (sNumer > 0.0 || sNumer < denom || tNumer > 0.0 || tNumer < denom)) { in intersect()