Searched refs:targetStencil (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 180 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil… 390 …d (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil); 401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps() argument 403 m_genOps(dst, stencilBits, depthBits, targetStencil); in genOps() 415 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \ in init() 428 dst.push_back(StencilOp::clearStencil(targetStencil | ~mask)); in init() 434 …dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KE… in init() 439 …dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEE… in init() 443 …dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLAC… in init() 449 if (targetStencil > 0) in init() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 177 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil… 387 …d (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil); 398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps() argument 400 m_genOps(dst, stencilBits, depthBits, targetStencil); in genOps() 412 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \ in init() 425 dst.push_back(StencilOp::clearStencil(targetStencil | ~mask)); in init() 431 …dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KE… in init() 436 …dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEE… in init() 440 …dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLAC… in init() 446 if (targetStencil > 0) in init() [all …]
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