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/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp927 ir_variable *tc_array = p->shader->symbols->get_variable("gl_TexCoord"); in load_texture() local
928 assert(tc_array); in load_texture()
929 texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); in load_texture()
932 tc_array->max_array_access = MAX2(tc_array->max_array_access, unit); in load_texture()
1103 ir_variable *tc_array = p->shader->symbols->get_variable("gl_TexCoord"); in load_texunit_bumpmap() local
1104 assert(tc_array); in load_texunit_bumpmap()
1105 texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); in load_texunit_bumpmap()
1108 tc_array->max_array_access = MAX2(tc_array->max_array_access, unit); in load_texunit_bumpmap()