Searched refs:tempHitPoint (Results 1 – 1 of 1) sorted by relevance
123 Vector2 tempHitPoint = vectorPool.allocate(); in castRay() local126 if (testSegmentAgainstList(mTemporarySegments, startPoint, endPoint, tempHitPoint, in castRay()132 if (firstCollisionDistance > startPoint.distance2(tempHitPoint)) { in castRay()134 hitPoint.set(tempHitPoint); in castRay()139 hitPoint.set(tempHitPoint); in castRay()144 vectorPool.release(tempHitPoint); in castRay()487 Vector2 tempHitPoint = vectorPool.allocate(); in testBoxAgainstList() local499 segment.calculateIntersectionBox(left, right, top, bottom, tempHitPoint)) { in testBoxAgainstList()501 Vector2 hitPoint = vectorPool.allocate(tempHitPoint); in testBoxAgainstList()516 vectorPool.release(tempHitPoint); in testBoxAgainstList()