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Searched refs:tessellationBits (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp835 const deUint32 tessellationBits = (1 << glu::SHADERTYPE_TESSELLATION_CONTROL) | in isTessellationPresent() local
839 if (spec.programs[programNdx].activeStages & tessellationBits) in isTessellationPresent()