Searched refs:tex0Id (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureMultisampleTests.cpp | 1669 glw::GLuint tex0Id = 0; in iterate() local 1682 gl.glGenTextures(1, &tex0Id); in iterate() 1683 gl.glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex0Id); in iterate() 1692 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, tex0Id, 5); in iterate() 1703 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, tex0Id, 0); in iterate() 1745 gl.glDeleteTextures(1, &tex0Id); in iterate() 1752 gl.glDeleteTextures(1, &tex0Id); in iterate()
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