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/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1669 glw::GLuint tex0Id = 0; in iterate() local
1682 gl.glGenTextures(1, &tex0Id); in iterate()
1683 gl.glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex0Id); in iterate()
1692 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, tex0Id, 5); in iterate()
1703 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, tex0Id, 0); in iterate()
1745 gl.glDeleteTextures(1, &tex0Id); in iterate()
1752 gl.glDeleteTextures(1, &tex0Id); in iterate()