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/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1670 glw::GLuint tex1Id = 0; in iterate() local
1708 gl.glGenTextures(1, &tex1Id); in iterate()
1709 gl.glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex1Id); in iterate()
1713 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D_MULTISAMPLE, tex1Id, 0); in iterate()
1746 gl.glDeleteTextures(1, &tex1Id); in iterate()
1753 gl.glDeleteTextures(1, &tex1Id); in iterate()