Searched refs:tex3DSizes (Results 1 – 2 of 2) sorted by relevance
2447 } tex3DSizes[] = in init() local2653 … int sizeEnd = coordTypes[coordType].type == COORDTYPE_BASIC ? DE_LENGTH_OF_ARRAY(tex3DSizes) : 1; in init()2661 if (tex3DSizes[size].name) in init()2662 name << "_" << tex3DSizes[size].name; in init()2672 tex3DSizes[size].width, tex3DSizes[size].height, tex3DSizes[size].depth)); in init()2690 tex3DSizes[0].width, tex3DSizes[0].height, tex3DSizes[0].depth)); in init()
4500 } tex3DSizes[] = in init() local4528 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(tex3DSizes); ndx++) in init()4531 int width = tex3DSizes[ndx].width; in init()4532 int height = tex3DSizes[ndx].height; in init()4533 int depth = tex3DSizes[ndx].depth; in init()4534 int levels = tex3DSizes[ndx].levels; in init()