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Searched refs:texAtt (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsFboCompletenessTests.cpp739 TextureFlatAttachment& texAtt = builder.makeConfig<TextureFlatAttachment>(); in makeAttachment() local
740 texAtt.texTarget = GL_TEXTURE_2D; in makeAttachment()
741 att = &texAtt; in makeAttachment()
DglsFboUtil.cpp476 if (const TextureAttachment* const texAtt = in checkAttachmentCompleteness() local
492 if (textureLayer(*texAtt) >= ltex->numLayers) in checkAttachmentCompleteness()