Searched refs:texCoordParams (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 187 …2& renderSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… 199 …izeTexCoords (const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… 226 …2& renderSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in PosTexCoordQuadGrid() argument 261 initializeTexCoords(textureSize, texCoordParams, useSafeTexCoords); in PosTexCoordQuadGrid() 269 …initializeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument 278 …ec2((float)x / gridSizeFloat, (float)y / gridSizeFloat) * texCoordParams.scale + texCoordParams.bi… in initializeTexCoords() 286 …initializeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument 292 computeQuadTexCoordCube(texBoundaries, texCoordParams.face); in initializeTexCoords() 302 …const Vec2 rawFaceCoord = texCoordParams.scale * Vec2((float)x / gridSizeFloat, (float)y / gridSi… in initializeTexCoords()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 237 …2& renderSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… 249 …izeTexCoords (const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… 276 …2& renderSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in PosTexCoordQuadGrid() argument 311 initializeTexCoords(textureSize, texCoordParams, useSafeTexCoords); in PosTexCoordQuadGrid() 319 …initializeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument 328 …ec2((float)x / gridSizeFloat, (float)y / gridSizeFloat) * texCoordParams.scale + texCoordParams.bi… in initializeTexCoords() 336 …initializeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument 342 computeQuadTexCoordCube(texBoundaries, texCoordParams.face); in initializeTexCoords() 352 …const Vec2 rawFaceCoord = texCoordParams.scale * Vec2((float)x / gridSizeFloat, (float)y / gridSi… in initializeTexCoords() 362 …initializeTexCoords (const IVec3& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument [all …]
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