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Searched refs:texM (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkBitmapProcShader.cpp37 bool SkBitmapProcShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const { in onIsABitmap() argument
41 if (texM) { in onIsABitmap()
42 texM->reset(); in onIsABitmap()