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/external/mesa3d/src/mesa/main/
Drastpos.c270 GLuint texSet; in window_pos3f() local
271 for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) { in window_pos3f()
272 assert(texSet < Elements(ctx->Current.RasterTexCoords)); in window_pos3f()
273 COPY_4FV( ctx->Current.RasterTexCoords[texSet], in window_pos3f()
274 ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); in window_pos3f()