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Searched refs:tex_u (Results 1 – 3 of 3) sorted by relevance

/external/opencv3/modules/cudalegacy/src/cuda/
DNCVBroxOpticalFlow.cu107 texture<float, 1, cudaReadModeElementType> tex_u; variable
281 smem[ijs] = tex1Dfetch(tex_u, pos); in load_array_element()
580 u_left = tex1Dfetch(tex_u, pos_l); in sor_pass()
581 u_right = tex1Dfetch(tex_u, pos_r); in sor_pass()
582 u_down = tex1Dfetch(tex_u, pos_d); in sor_pass()
583 u_up = tex1Dfetch(tex_u, pos_u); in sor_pass()
584 u = tex1Dfetch(tex_u, pos); in sor_pass()
660 initTexture1D(tex_u); in InitTextures()
1003 …ncvAssertCUDAReturn(cudaBindTexture(0, tex_u, ptrU->ptr(), ch_desc, kLevelSizeInBytes), NCV_CUDA_E… in NCVBroxOpticalFlow()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c1703 float tex_u = -0.5F + s[j] * texture->width0 * scaling; in img_filter_2d_ewa() local
1706 int u0 = (int) floorf(tex_u - box_u); in img_filter_2d_ewa()
1707 int u1 = (int) ceilf(tex_u + box_u); in img_filter_2d_ewa()
1714 U = u0 - tex_u; in img_filter_2d_ewa()
/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c1656 GLfloat tex_u=-0.5 + texcoord[0] * swImg->WidthScale * scaling; in sample_2d_ewa() local
1680 GLint u0 = floor(tex_u - box_u); in sample_2d_ewa()
1681 GLint u1 = ceil (tex_u + box_u); in sample_2d_ewa()
1689 GLfloat U = u0 - tex_u; in sample_2d_ewa()