Searched refs:texture2 (Results 1 – 1 of 1) sorted by relevance
1034 GLuint texture2 = createTexture(gl, m_target, 1); in renderReferences() local1048 gl.bindTexture(m_target, texture2); in renderReferences()1064 gl.bindTexture(m_target, texture2); in renderReferences()1076 GLuint texture2 = createTexture(gl, m_target, 1); in renderResults() local1099 gl.bindTexture(m_target, texture2); in renderResults()1110 gl.bindTexture(m_target, texture2); in renderResults()1139 gl.deleteTextures(1, &texture2); in renderResults()