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Searched refs:textureCoords (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/text/
DGrAtlasTextBlob_regenInBatch.cpp77 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); in regen_vertices() local
78 textureCoords[0] = (uint16_t) u0; in regen_vertices()
79 textureCoords[1] = (uint16_t) v0; in regen_vertices()
96 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); in regen_vertices() local
97 textureCoords[0] = (uint16_t)u0; in regen_vertices()
98 textureCoords[1] = (uint16_t)v1; in regen_vertices()
115 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); in regen_vertices() local
116 textureCoords[0] = (uint16_t)u1; in regen_vertices()
117 textureCoords[1] = (uint16_t)v1; in regen_vertices()
134 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); in regen_vertices() local
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/external/skia/src/gpu/batches/
DGrAADistanceFieldPathRenderer.cpp483 SkPoint* textureCoords = (SkPoint*)(offset + sizeof(SkPoint) + sizeof(GrColor)); in writePathVertices() local
484 textureCoords->setRectFan(tx / texture->width(), in writePathVertices()