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Searched refs:textureNdx (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp499 float calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const;
500 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
501 void renderCell (int textureNdx, float lod, const Grid& grid) const;
502 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
640 float Vertex2DTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx)… in calculateLod()
642 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod()
688 int textureNdx; in iterate() member
691 …Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoo… in iterate()
703 …t float lod = calculateLod(rend.texCoordScale, rend.region.size().asFloat(), rend.textureNdx); in iterate()
705 …onst Grid grid (GRID_SIZE_2D, rend.region.size(), getTextureSize(*m_textures[rend.textureNdx]), in iterate()
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/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp401 float calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const;
402 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
403 void renderCell (int textureNdx, float lod, const Grid& grid) const;
404 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
539 float Vertex2DTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx)… in calculateLod()
541 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod()
587 int textureNdx; in iterate() member
590 …Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoo… in iterate()
602 …t float lod = calculateLod(rend.texCoordScale, rend.region.size().asFloat(), rend.textureNdx); in iterate()
604 …onst Grid grid (GRID_SIZE_2D, rend.region.size(), getTextureSize(*m_textures[rend.textureNdx]), in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageLoadStoreTests.cpp1306 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in getTestTexture() local
1307 if (s_textures[textureNdx].type() == imageType) in getTestTexture()
1308 return s_textures[textureNdx]; in getTestTexture()
1341 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageStoreTests() local
1343 const Texture& texture = s_textures[textureNdx]; in createImageStoreTests()
1365 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageLoadStoreTests() local
1367 const Texture& texture = s_textures[textureNdx]; in createImageLoadStoreTests()
1390 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageFormatReinterpretTests() local
1392 const Texture& texture = s_textures[textureNdx]; in createImageFormatReinterpretTests()
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp2350 …for (int textureNdx = 0; textureNdx < m_threads[threadNdx]->context->resourceManager->getTextureCo… in addRandomOperation() local
2352 …eadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx); in addRandomOperation()
2357 definedTextureNdx = textureNdx; in addRandomOperation()
2359 definedTextureNdx = textureNdx; in addRandomOperation()
2364 nonSiblingTextureNdx = textureNdx; in addRandomOperation()
2366 nonSiblingTextureNdx = textureNdx; in addRandomOperation()