Searched refs:textureSizeUniName (Results 1 – 1 of 1) sorted by relevance
316 const char* textureSizeUniName = nullptr; in onEmitCode() local319 "TextureSize", &textureSizeUniName); in onEmitCode()336 fragBuilder->codeAppendf("vec2 st = uv*%s;", textureSizeUniName); in onEmitCode()