Searched refs:textureTilesAcross (Results 1 – 1 of 1) sorted by relevance
67 final int textureTilesAcross = texture.width / tileWidth; in generateGrid() local70 final int totalTextureTiles = textureTilesAcross * textureTilesDown; in generateGrid()96 int textureOffsetX = (tileIndex % textureTilesAcross) * tileWidth; in generateGrid()97 int textureOffsetY = (tileIndex / textureTilesAcross) * tileHeight; in generateGrid()